Campaigns, pods or the full library: which to use

When to let the library rotate, when to run a campaign, and when to build a pod.

Updated October 20, 2026 · 2 min read

Short version

Let the full library rotate when every sponsor gets equal treatment. Run a campaign when one sponsor should get priority for a set time. Build a pod when the exact order matters.

The three ways to fill a break

Full libraryCampaignBreak pod
What playsAny playable spotThe campaign's spots, by weightThe pod's spots, in order
Who picks the spotsCommercial Cue, by rotationCommercial Cue, by weightYou, ahead of time
How you start itPress a lengthPress a length (while it's active)Choose the pod, press Play pod
Slate fills gapsYesYesNo
Best forFair rotation across sponsorsA sponsor's flight with set datesHalftime packages, a fixed order

Full library

With no active campaign, pressing a length fills the break from all your spots: spots that haven't played go first, never two from the same advertiser. Good when sponsors get the same treatment. See How spots are picked.

Campaign

While a campaign is active and today is within its dates, every length button fills from its spots first, weighted as you set. If its spots can't fill a break, that whole break comes from the full library instead. Only one campaign is used at a time. See Create a campaign.

Break pod

A pod is played on purpose: an operator chooses it and presses Play pod. It plays its spots in the saved order, with no slate. A pod linked to a campaign uses that campaign's spots when you build it. See Build a break pod.

Using them together

A typical game night:

  • a campaign for this month's presenting sponsor, so their spots lead the rotation
  • a pod called "Halftime" with the package you sold for halftime
  • the full library catching anything the campaign can't fill

In proof of play, Filled by shows which one filled each break: "Campaign · {name}", "Pod · {name}" or "Library".

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